Projection and PS4 Controllers

Today we tested the projectors in the S curve area of whitespace. Instead of using the 3 way camera, I used a wide field of view on one camera. This worked really nicely and is a good alternative to the thee way split as it is totally seamless.

After getting this working we had a go with a PS4 controller to try and get the surround, wireless, immerseive experience. There was a serious issue with it connecting and disconnecting at first – an issue we thought was due to battery, but after some searching turned out to be due to another app on the computer interfering. With this turned off, it worked fine!



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