Dots Animation

Due to funding issues I can’t speak too much about this animation, but I was contracted to make an abstract animation based on the theme of dots.


I dithered between maya and unreal for this, but ultimatley went with maya as its texture rate and particle colour attributes allowed me to form the logo out of particles fairly easily. I created the rest of the animation by keyframing newton, vortex and turbulance fields. I used cloud style particle rendering with a post process glow effect for my shader.


dots 3

Dots Animation from Amy Stevens on Vimeo.




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